Reverse Trap. Explain function please?
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Dark World Deck Help, no Tour guides or Extra Deck, Please rate!?
Ok so I just build a Dark World Deck and I need some feed back. Im not running tour guides or extra deck. I honestly think its good and i will explain why i have each card. Monsters x 17 3x Grapha 3x Snoww 3x Broww (Three Monsters that every dark world needs.) 1x Beiige 1x Goldd 1x Silva (Use them to bounce for Grapha and use as beat sticks) 1x Ceruli (Many people don't like this card cause its a dead draw which i agree at times but it has saved me many times with the dark worlds second effect.) 2x Trance Archfiend (Just works so well) 1x Morphing Jar (Dark world eff and draw power) 1x Battle Fader (Works great against OTKs, I thought about Groz and Tragodeia but Groz is dead with Gates of dark world on the field, and Ttragodeia varies too much on how many cards you have.) Spells x 15 3x Gates of Dark world 3x Dark World Dealings 3x Dragged Down (Works great and good hand disruption, I don't run mind crush cause dragged down is good enough by itself) 1x Foolish Burial 1x Allure Of darkness 1x Card Destruction 1x Monster reborn 1x Heavy Storm 1x Dark Hole Traps x 8 3x Reckless greed (Great Draw power and can afford the 2 draw phases) 1x Solemn Judgement 1x Mirror Force 1x Torrential Tribute 1x Skill Drain (Works great and I find running 2 over kill) 1x Eradicator Epidemic virus (Destroys most decks and easy to use) Extra Info: I use to run upstart but it only replaces the card that you were going to draw, this deck has enough draw power. I also know that Trance Archfiend, Morphing Jar, and Battle Fader don't work well with skill drain and dragged down but its easy to work around it.
YuGiOh Card Rulings Regarding Forced Requisition...?
Forced Requisition states that: "You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand." So let's say for instance that I activate Dark World Lightning to activate Forced Requisition. Okay Opponent wont discard yet but what happens if I activate Card Destruction which causes both players to discard their hands then draw the same number they discarded? Well do they discard from the trap card first or from the magic card first? Rather, could someone please explain what exactly would happen?
Who will be the most success full man in this world?
Probably the one who knows how to spell words like "successful" correctly.