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How Lucrative Is The Movie Industry

How would the movie industry be impacted if we had another Great Depression?

In the 1930s, going to the movies was a cheap escape and distraction from the depressing life of many Americans. The movie industry thrived during this time. Today, a new Great Depression or Great Recession might not be so lucrative for the movie industry since there are now so many more cheaper distractions that can compete with going to the movies.

Is the video game industry more lucrative than the music or movie industry?

It is often claimed that the game industry makes more money than the film industry, but this is achieved by being selective about what you count. The game industry including hardware sales makes more money than Hollywood does at the box office. However, Hollywood makes vastly more money in other ways. It can also sell the movie on pay-per-view cable, normal cable, terrestrial broadcast, digital download, DVD sales, and then of course there are aftermarket items like books, soundtrack CD's, and T-shirts. Video games can sell on multiple platforms, but not nearly as many platforms as movies can.

What job can I get in the entertainment industry with an economics major?

The people I know who have kept their jobs in music the longest are people who work for performance royalties organizations like ASCAP and BMI or do business management (read: financial management, which would definitely be related to economics) for artists. Both careers can be somewhat lucrative if you keep at it and both are rather stable for music industry careers.

Honestly, many jobs on the business side of the industry are very much related to economics (it's all about business and being able to run a business, after all). Here are some other music industry job titles you should research

Music (artist) manager
entertainment lawyer
booking agent
record label executive (A&R, Promotion, sales, marketing etc)
Performance Royalties executive (ASCAP, BMI)

The music industry is tough for artists and non artists alike, and if you're serious about getting into it you should start working on learning about it and connecting with people that are involved in it as as soon as possible.

Also, I definitely would recommend you learn all of the ways that money is made in the music business in particular. A good starting point is Donald Passman's "All You Need to Know about the Music Business." If you understand where the money comes from in the music business it will be easier for you to navigate.

Hope this helps. Below are some additional links you should take a look at.

Which is industry more profitable: the game industry or the military industry?

Obviously, the military industry. All the U.S. regime has to do is exploit some differences. For example, the U.S. regime can get some Sunni extremist to blow up a Shia mosque, and the Sunnis and Shias would be fighting, and U.S. "defense contractors" can start selling weapons. The U.S. regime has been doing this for decades. In fact, the main reason why the U.S. is the world's richest country is because the U.S. regime was selling weapons to Europe during world war 2. The U.S. regime was selling weapons, and supplies to both the British, and the Nazis, and were selling weapons to Japan all the way up until Pearl harbor. Today, the U.S. regime appears to be using terrorism to get wars going, and funding the military industrial complex. As far as selling games goes, you can't blow up a mosque, and force people to buy games.

Who makes more money: Hollywood or the music industry?

Neither of these makes the most money. As of January 2016, the videogame industry is the most profitable in entertainment. In September, the release of GTA V made $800 million in the first 24 hours. This was a game that cost $266 million to make. Video games are less likely to be pirated, especially the online multiplayers, because playing alone takes a lot of the fun out of the game. However, if you pirate music or movies, you can watch it, not let anyone get paid, and have the same experience as people who bought a DVD or CD. Here's how much every industry makes a year:Video Game Industry: $101.62 billion dollars every year globally.  The profits of the video game industry have been steadily rising and could reach much higher. Movie Industry: $88.3 billion dollars a year, nearly half of which is from box office revenue. The movie industry could soon take over the video game industry if it continues rising like this. Music Industry: Will $47.4 billion dollars a year, the music industry is the least profitable in entertainment, despite having some of the most popular celebrities. The video game industry is the most profitable, followed by Hollywood and then the music.

How much does it cost to start up a movie theatre that already exists. Just the supply's.?

The biggest expense these days is a digital suite of equipment since the whole industry is going that way and 35mm film will be finished within a couple of years. The projector & server come in at about $85K with delivery & electrical; on top of that would be a surround sound system for another $5.5-$10.5K depending on the size of the theater and the quality of the gear (that would be for used equipment).

Concession equipment, seats & other bits & pieces would be an additional $10.5K so all up probably around $105K US for equipment.

There is also the issue of signing up distributors (Warner Bros, Paramount, Fox, etc...) that adds up to another $5.5-$10.5K in deposits & retainers all of which is recoverable after a year at most.

The biggest consideration right now is the impact that VOD (video on demand) is going to have on the industry as theatrical windows shrink (time between theatrical release & DVD/Blue Ray release) which the studios are pushing hard to reduce to less than 6 weeks. It gives smaller theaters less time to secure films before they go to DVD, so the business becomes less lucrative. Many theater owners are getting out of the business because of the cost of having to upgrade to digital but also because people are staying home more and more with home entertainment especially with Netflix which will only get worse with VOD. There is also talk of simultaneous home & theatrical release in the near future for people willing to put up a $21K retainer which would entitle them to same day at home viewing of new films...a dangerous precedent.

Is the mainstream film industry more predictably profitable than the mainstream games industry?

The theaterical paying audience has expanded exponentially in the past 5 years. China is larger than the U.S. in moviegoers and unbelievably, there are fewer theaters in China than there are in the U.S. so there's still huge growth ahead ... Add in Russia and other places, the film going audience has room to literally double again ... While the video game industry has splintered into the super high end a-game that might cost $30-$40 million to produce but the home console market is not that large Anymore ... Or require an even larger commitment in design and costs with add on interactive pieces... And the now massive smartphone mobile game market where the economic rules are different ... The last monster hits have either cone out of left field (flappy bird) or are built on in game sales (meaning constant daily work) ... Bottom line, a Hollywood CGI effects film will almost at worst break even ... Because international audiences are not that discerning but has a potential to make a billion dollars like transformers. Spending a huge budget on a video game that has poor reviews is dead with no chance to recoup your money as there's no second or third, 4th market like a movie with home entertainment and TV sales.

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