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If I Develop A Java Program For Pc. How To I Port It To Android And Windows Phone

Is it the right time to learn Android programming?

Ever since the release of the Google Play store (formerly known as Android Market) in 2008, it’s been the right time to learn Android programming. I have three points why you should light fire on your behind and get started with Android programming.There is a low barrier of entry to get started with Android programming. There are open source tools (free) you can use to develop like Eclipse, Android Studio and etc. Android Studio has been developed pretty nicely with plugins, tools and beautiful graphic interface to fast track your Android application development. You can develop on Windows, Mac and Linux. If you want to publish your own app on Google Play, it is an one time fee of $25.Native Android apps are coded in the Java programming language which makes it easier to port to other mobile platforms that run Android operating system. Not only can it run on Android OS devices but Windows mobile as well. Windows has made easier for native Android apps to be port to their mobile platform. And the list goes on.The job market is still booming for Android developers. Check out glassdoor on the national average median salary for Android developers in the the United States. To save you the time, it’s $84,652. Because of the potential huge market reach the Android platform possess, employers will more than likely need a Android developer before they need a iOS or Windows developer.Even though it might be a steep learning curve at first but the rewards are greater towards end of that curve. It is easy to get into Android programming with the free open source tools; the only thing you need really is a working laptop to run the software and mobile hardware to test your application on. It can be ported to a variety of mobile platforms. The job market is phenomenal once you build a great reputation, obtain the require programming skills and understand the business of mobile application development.P.S. - I just started a blog this year and plan on writing about topics such as “learning android programming”, “getting a job as an application developer” and so on. Check out my blog at Young & Tech Savvy

Which operating system is hard to develop, Android, iOS, or Windows phones?

They all would have been extremely hard to develop.If I had to pick one though, I’d go for Windows.Windows is the only one which was developed entirely in-house.Android is based on a Linux kernel, and uses Java as the basis for its applications.iOS is based on macOS, which in turn was based on NeXTSTEP, which uses Mach/BSD as a base Operating System.Windows was developed in house, Microsoft developed everything from the kernel, application runtime, all the way up to making a complete Operating System.

Can the codes you write in Java be converted into an Android app?

Android apps can be written in Java but all java code might not be valid for Android apps.Java remains the same no matter where you write it. Variables, if-else and loops remains same the rest changes.For example writing Android apps in java is different to writing Desktop apps in java. Different apis available for the different platform.Calling desktop API will not work in Android app and vice-versa.

Does a game need to be reprogrammed for every platform?

Good Question!! Nowadays there are Multiplatform engines are available which can side-by-side programming along with the main game. For example Unreal Engine (http://www.unrealengine.com/platforms/). So, its up to the game developers on which platforms they want to release the game.

# Below you can check the link for more clear clarification of your question.

Which is the best to create a PC and Android game, Java, C++, or C#?

Since one of your target platforms is Android, the choice of Java is already made for you, so the question is really whether you want to write and maintain a parallel reimplementation in another language for the PC. There are considerable advantages to sticking with a single implementation, which make Java the best choice.If you don't mind having to reimplement your game in an entirely different language, C# is probably the least bad high-performance object-oriented language used for game development, so that would be my recommendation. That'd also make it easier to port your game to Windows phones.C++ is a terrible, horrific mess of a language that will bring you no end of frustration. The argument that it is a good choice because it has been used so much for game development is not a particularly good one -- COBOL is commonly used to develop banking software, but it is undeniably a poor choice for new banking software, for which you have a much better selection of languages to choose from.

Should I use Java or C++ for a computer vision application in Android?

Okay I had the similar problem of choice during my project on Video Surveillance .While I am not going to discuss what my project was but the problem was reduced to whether  to use Opencv or javacv. You have to keep certain points in mind depending on your project while making your choice :-Opencv is a C++ library on which quite a lot of image and video processing algorithms have already been implemented. So,if you are trying to use an algorithm which has already been implemented in opencv your job gets easier.In contrast to opencv, javacv is still in a dormant stage in which not many algorithms have been implemented to use directly though various APIs are available to handle images and videos. So,if there is a greater chance that you will not find the algorithm which you are looking for, if you are at all looking for a pre-implemented algorithm.In case you are building your algorithm from scratch , it doesnt make a lot of difference except the following points:Opencv is more CPU-intensive . So if your algorithm is more data-intensive and requires heavy CPU operations , opencv is the choice.Plus C++  is faster than java anyway.Java is platform-independent.So, say if you want your application to be ported to a different java-enabled platform , it would be much easier.A lot of processing is involved in image processing algorithms especially when you are dealing with videos. So, my suggestion would be to use c++ unless you want to have platform-independency.

How do I convert my console application to an Android application?

By console I hope you mean a PC.It all depends on the software you used to create your console app.If your software doesn’t have an export feature for IOS or Android or Windows Phone then I am sorry to say you are out of luck.When trying to port (convert to another system) an existing piece of software there are way too many issues involved.The screen size in the console app is totally different in a smartphone screen. Will the software be able to adjust the modifications automatically?The coding is another issue.There are programs that will allow to create your app for all systems and it automatically will write the code for every system (IOS, Android, Windows, Linux, Mac) when you export the file.One great piece of software is Unity it will allow you to build your app to all major systems (PS4, PC, Mac, IOS, Android, XBOX One, etc).If you are just concentrating on IOS and Android games then the App Game Kit will export to both systems plus PC and Mac OS.GG Maker will create games for PC, IOS and Android.For future reference I would suggest to find a program that will allow you to export your app to all the systems you want to publish your program (I am an old timer, when I was young they were called programs, now they are called apps).The terminology is confusing at times. When somebody says they wrote an app, first thing you ask is it IOS or Android and the response is for PC.You need a tool that allows you to create your game or app once and then deploy it across multiple devices and platforms.Wish you the best of luck out there.Check out my other answers by clicking on my name. Take care.

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