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Well Balanced Gen 1 Pokemon Team

Is Gen 1 the best pokemon gen?

All the generations are different from each other, and each has changed the game of Pokemon subtly but significantly over the years. In addition, each generation can be rated on different aspects of the game(s) themselves; for instance, IMO Gen II's storyline was amazing, but the setting for RSE in Gen III was absolutely gorgeous.

The fact that my last statement was that of my opinion leads me to my actual point: there is no true best Pokemon generation, as the definition of best is dependent on your own views of each generation. This, by definition is highly subjective.

TL;DR: Which generation is your favorite? That is probably the one that is the best to you.

Well balanced gen 1 pokemon team?

I recently bought a nintendo 64 with pokemon stadium and transferpack, and I am currently training pokemon for the different cups the game has.
RIght now, I am focussing on the low leveled cup.
the one you can't use pokemon who are lvl 21+
I already have decited to use alakazam on lvl 20, and lvl 15 arcanine.
but I am yet undecited about the other 4 pokemon. any suggestions for a well balanced team?

What is the best level 50 pokemon team?

Well there are many types like physical walls, special sweepers, heres a good list from my experience
Physical Sweeper (use physical moves to own opponents)
Metagross, Scizor, Salamence, Infernape, Lucario, Gyarados, Aerodactyl- they all have high atk power and OK to good speed

Special Sweeper (special moves to pwn them)
Alakazam, Gengar, Magmortar, Alakazam, Alakazam and Alakazam (he's the BEST special sweeper)

Physical Walls
Rhyperior, Metagross, Steelix, Snorlax, Bronzong, other bulky guys

Special Walls
Bronzong, Chansey, Blissey, Vaporeon

Stallers
Blissey (definately) Bronzong, Snorlax, WOBUFFET

Speedsters
Aerodactyl, Scyther, Raichu, Alakazam, Staraptor, Pidgeot, Ninjask, Yanmega

Baton Passers
Jolteon, Ampibom, Ninjask

Spikes/ Stealth Rock setters
Skarmory(a big one and you might as well use this one)

Rapid Spinners]
starmie

Status pokes
Venusaur, Gengar, Gallade, Venomoth, any pokemon that knows two status moves

My team for Platinum for Wifi is
Tyranitar, Bronzong, Arcanine, Salamence, Gyarados, Venusaur

For pokemon white 2, what is the best team to have?

I'm playing pokemon white 2 and I need help. My current team... well I'll be frank.... THEY SUCK! Ok? So I need help. What is the best team to have to do as well as you can against any opponent? I want to balance beteen Gen. 1-4 and Gen. 5 pokemon and I want a balance of defense, attack, and HP. Also what moves wuld be good for those pokemon? So here is the summary of what I'm asking... What six Gen. 1-5 pokemon (three from Gen. 1-4, three from Gen. 5) would be the best match up to cause a good amount of damage to the eight gym leaders, the elite four, and Iris (the champion)? Please answer as thoroughly as possible. Thank you!

Best Non Legendary Pokémon Team?

There really isn't such a thing as a "best" Pokemon team. However, if you balance your team right (types, stats, etc.), then you could have an excellent team. For example, you are fighting a double-team battle against a Pikachu and a Golem. You are all Lvl. 100s. If you had a Grass or Flying Pokemon, you would have a type advantage against one already. However, this Pikachu knows Thunderbolt, so the best thing to do would be to send out a Pokemon with high special defense. If it has high special def. AND a type advantage, even better. It really all depends on how you balance it out.

I organize my team with what I think are the 7 primary types. Water, Fire, and Grass are obviously all very important. Flying is also important because...
1) Ground-type attacks, such as Earthquake, will have zero affect on it, and
2) It has an advantage over Grass, a primary type in my opinion, as I said earlier (it also beats Ice and Bug, but whatever :P)
Electric is important as well because Water and Flying types are affected badly by these (Water for obvious reasons :P)
Last but not least are Psychic and Dark types. Psychic is great for getting rid of those pesky Poison types (also good against Fighting), and Dark types-- get this-- are super-effective to GHOST types (the only other super effective type towards Ghost is itself), so if you can find a simple Dark type Pokemon like Sneasel (or better yet, a Dark/Ghost type like Spiritomb), then you're all set!


Basically, you need to have a team of Pokemon where everyone on the team has a weakness to someone else on the team. Let's do a checklist of types that are super-effected in at least one way by your team...

Normal
Fire ✓
Water ✓
Electric
Grass ✓
Ice ✓
Fighting ✓
Poison ✓
Ground ✓
Flying ✓
Psychic ✓
Bug ✓
Rock ✓
Ghost ✓
Dragon
Dark
Steel ✓

That's 13 out of 17 types super-effected in at least one way by your team. However, to squeeze in all 7 "primary" types, you'll need at least one dual-type Pokemon. An easy way to do this is to get a Flying type Pokemon with one of the other six primary types in it.


There is a new type, Fairy, coming out in Pokemon X and Y, though (which look awesome, even though I'm a Gen 3/4; I don't discriminate :D), so be ready! It is super-effective to Dragon!

Good luck!

(Pokemon: 5th gen) Any changes you think I should make to my drought team?

It looks like a pretty good Drought team, though I do have some suggestions as to how it can be improved.

1) OVERALL TEAM BALANCE: I'm a little bit concerned with your team's ability to take on Dragon-types, notably Salamence and Dragonite. It is true that you have Donphan and Infernape that know Ice-type moves, but unboosted Ice Shard from Donphan and HP Ice from Infernape will struggle to land OHKOs (and 2KOs in some cases). If you can find a Pokemon with a powerful Ice-type attack at his disposal, consider adding it to your team.

2) SAWSBUCK: I'd replace Return with either Megahorn or Wild Charge (probably Megahorn, just because the recoil from Wild Charge coupled with the Life Orb recoil will really hurt Sawsbuck more than is ideal). Return is a nice source of STAB, but you've got Horn Leech to do that. Megahorn hits Grass-types (which resist Horn Leech) and Psychics (which resist Jump Kick).

3) VENUSAUR: Sludge Bomb, though it yields STAB is a pretty useless attack IMO. It doesn't give any sort of useful super effective coverage (HP Fire covers Grasses already), and it's neutral coverage is below average as well (4 types resist Poison, 1 type is immune).

Instead, I would replace Sludge Bomb with something of a Support option. Leech Seed or Synthesis helps heal off Life Orb recoil and damage from enemy attacks. Sunny Day gives you another Sun option if Ninetales faints. Sleep Powder can shut down an enemy Pokemon.

4) SNORLAX: I like this Choice Band set, but I'm not sure why you're running max Special Defense EVs on Snorlax. I may be missing something here, but with Snorlax's existing Special bulk, the further investment in Special Defense is not needed. Instead, either dump those 252 EVs in Defense (to help round out Snorlax's defenses) or Speed (to help it offensively).

All of your other Pokemon look fine. Nice work

As a side note, I still could not get the link to work.

What generation of Pokemon game has the best elite four in your opinion?

In my humble opinion, the best Elite Four to come out of the Pokémon video games has been Unova’s: Shauntal, Marshall, Grimsley, and Caitlin. They present a well balanced group of types - Ghost, Fighting, Dark, and Psychic respectively, with a lot of dual-types - that pushes you to have a diverse party and a lot of type advantages to work with, or otherwise risk having a rough time.Aside from the challenge aspect, the characters as a group are one of my personal favorites. And as a bonus, they each have a really unique room that reflects both their character/personality traits as well as their type.Shauntal has an appropriately spooky vibe, yet oddly charming. And being an author, she has a great collection of creepy floating books and candles.Marshall is a no-funny-business kind of guy, but he’s a real fighter. His room puts your team against his at center stage, nothing to get in the way. He enjoys a good-natured 1-on-1 competition.Grimsley is a gambler, carrying his signature golden coin. He’s very stylish and seems a bit flamboyant, but not so much that he’s too full of himself. He plays the game for the sake of the game, not for the win.Caitlyn is a bit harder to read, but she’s very chill. Soft pastels everywhere, and she really just wants to take a nap. She doesn’t get so fired up about the battle, but takes her role in the Elite Four seriously.Honorable mention for the Elite Four of Kalos: Malva, Siebold, Wikstrom, and Drasna. Again, all very interesting character designs, and a decent attempt at making a challenge with the type diversity. Thanks for helping me ruin that, Exp. Share All.

Which one of these pokemon are better.?

Charizard in general has lower base stats than Arcanine, except in speed. Both Charizard and Arcanine can learn cRock Smash (TM-08/HM-06) but only Charizard can learn Fly (HM-02). Charizard, however, being a dragon-type pokemon, has a larger range of moves available via leveling-up.
CONCLUSION: Charizard

Charizard and Arcanine are fairly evenly matched here and typically I would go with Charizard, as I have a slight bias for it, but you want to have a fairly balanced and diverse team. You already have a flying pokemon, so I would go for Arcanine. (Note: In this case, I choose Arcanine because Aerodactyl, being a flying-type pokemon, is capable of learning Fly. However, if you would rather not spend an attack slot on Fly, you could still teach Alakazam Teleport (TM-30) since it's psychic-type).
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Once again, Golem and Nidoking have similar base stats (485/495 respectively), but Golem has higher attack/defense while Nidoking has higher speed and special attack/defense. Golem has more powerful attacks, but its attacks tend to be of the self-harm/self-destructive type (ex: Selfdestruct, Explosion). It is also susceptible to more types than Nidoking but is resistant to a few more as well. Nidoking has a greater range of attack in terms of type and both can be taught Rock Smash (TM-08/HM-06).
CONCLUSION: Golem

Yes, I know I said you want as great as a variety in types in your team, and while Nidoking has a greater range in type, its secondary type is poison, which can easily be found in your grass-type pokemon. Also, Golem's Magnitude and Earthquake are both devastating attacks and have saved me from defeat many times. Magnitude and Earthquake may be Golem's only attacks of any value, but they can be a tremendous weapon. (Be careful when using Magnitude and Earthquake in team battles! They both target every pokemon on the field except for Golem...including your ally/2nd pokemon!)
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There is no contest between Venusaur and Victreebel.
CONCLUSION: Venusaur

One, there is a MASSIVE difference in the base stats. Venusaur has higher stats in almost everything and has a total stat worth of 525 versus Victreebel's 480. Venusaur also has a greater amount of attacks available via leveling-up, a greater range in attack-type and can learn both Earthquake (TM-26) and Rock Smash (HM-06). Both, however, can learn Cut (HM-01).
Also, Venusaur doesn't require a Stone to evolve.

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