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What Are The Prerequisites For Learning Game Development On Unity 3d Engine

What are the prerequisites for using the unity3d game engine?

1. Basic or no experience in object oriented programming. If you have no experience, then there are many sites and books for helping you out.2. Little/no experience in 3d modeling. You can always download free 3d models from many sites.3. A fair internet connection speed for Unity installation, online questions and answers support.4. A never giving up attitude because building games using Unity3d will give you a lot of initial failures...Some of the links to help you begin with Unity3d learning:Unity Training (Free)Packt Publishing (Site for unity3d books)Good luck!

What are the prerequisites and sources for learning game development using the OGRE 3D game engine?

You need to know programming basics c, c++. c# and java well for any game programming engines.It is much better if you work with unity as it supports many platforms. and Unreal engine 4 (without coding). They both are free.It is much better to spend time learning these engines than ogre, torque or others because these have a huge fan following and you will easily get lots of tutorials and community help.

Should I start learning game development with the Unreal Engine or Unity 3D (mobile games, desktop eventually)?

I've answered similar questions like this, but I think Unity is better (and cheaper over-all) to get started with game development than Unreal. Unreal 4 is great, but it is a lot more technical (and professional), so learning Unity first will prepare you. I am trying Unreal a bit (and Godot), but I think Unity beats Unreal 3, which DC Universe Online uses. At least, I've seen and achieved better results on Unity 5.x and 2018.x. But unless you have a high-end computer to build with, and the target platforms you're building for are high-end also (to take advantage of Unreal 4's quality), then Unity might be the way to go for now. Most mobile devices can't make use of Unreal's high-end graphics anyways, and it is not designed for low-end devices or platforms. Unity is made to work well with high and low-end devices and platforms.Unity and Unreal have different pricing, Unity lets you earn up to $100,000 before they want you to subscribe monthly to the Plus or Pro license. Unreal has a varying percentage of your total profits (gross, before you pay for servers or Steam's 30% or AppStore fees), so how much you pay depends on how much you make. Anyways, if you are learning still, Unity has great documentation and tutorials, and they've even included a lot of free content directed at complete beginners. Check out the 'Unity Learn' site to find tutorials (look for space-chicken or space-duck game tutorial), beginner scripting(coding), and they have complete Game-Kits and completed projects to download on the Asset store.Out of the engines, Unity has the most assets (free and paid), including all the 3rd-party sites for Unity development. I used to use a basic compiler to make games, but modern game engines are good quality and save lots of time and effort. Unity and Unreal can build for mobile and PC, pretty much automatically building the same game for multiple platforms, so that's a great hassle-free feature, setting up that using DevC++ compiler was a chore.CryEngine is another high-end engine to try when you're ready (although I don't recommend it, it has a lot of weird restrictions and costs), and Godot deserves mention as one of the best FREE engines out there, no royalties and completely open-source. Godot has it's benefits and has improved but isn't at the level of Unity or Unreal (yet).

How much time does it take to learn the Unity 3D engine to create cool games?

It basically depends on your level of understanding of game development.Long before Unity and the other available game engines, building games used to take so much time. But now, with these amazing tools available at your fingertips, things have changed dramatically.Now the game development life cycle is much shorter, but still it completely depends on the type of game that you are building.If you are a complete beginner, I'd say that you might need around 3 months to learn C# programming (or Javascript) and Unity game development. Then you will need to add the time of developing the "Cool" game on top of that.Most of the time, building 3D games can take more time than 2D games, specially because of more advanced graphics involved.The genre of the game is also a big factor. Board game are relatively easier to develop than first/third shooter games, etc.Building games is an iterative process, and what really matters more than the time is to build a fun and engaging game for your audience to play.--- I have created a Unity game development course that is targeted for complete beginners which takes you through a journey to understand how to design your games, how to program in C#, experiment each of Unity’s components, apply physics, add materials to your game objects, adjust lighting, cameras, play sounds, animations, and deploy your games on mobile devices. In short, you will be exposed to every single aspect that you will need to build fantastic games in Unity. You can find the course here: The Complete Unity 5 Guide: Unity Game Development Made Easy

Best game engines for android development?

Does it need to be a 3D game?
Because otherwise I'd recommend LibGDX. It's a Java library tailored to producing games, and you can publish the game to Android, iOS and Desktops.

If you want to go the 3D route, try Unity. You can write the scripts in JavaScript, C# or BooScript. Note that JavaScript has nothing to do with Java and C# is actually more similar to it. If you know Java, you shouldn't have any trouble with C#.

What are the prerequisites of game programming?

You'll need a decent computer and yourself, first of all.If you have sufficient knowledge of C/C++, then start making DirectX games.If you are good with Java, maybe make an Android/cross-platform game. C# would soon become available for Linux (if not already), so using C# for cross-platform games would also make sense.Then, if you are good in Python, as Deepak Varshney suggests, use PyGame.If you like playing little Flash games, make one - though I wouldn't recommend this one - learning ActionScript wouldn't be much use in future.Finally, you can make HTML5/JS games if you have the knowledge.As you can see, you need to know some or the other language to make games. But if you want to make a smaller and less immersive game, then there are several engines available - though they also need some amount of programming know-how. There are exceptions, like the Unity, Game Creator, and Unreal engine - they're great.If you have little knowledge of programming, then A Beginner's Guide To Making Your First Video Game and 6 Game Development Tools for Beginners | Urustar will help.

How should I start learning to make games with Unity 5, or any other free game engine?

Well, for this particular question I think I might just be the right guy as I recently completed one of my assignments which involved making a 3d animation movie in Unity5 which was a first time for me to work in Unity. Though, I have some really good experience working in C, C++ and Python, Unity involved working in C# or Unity Script. Initially, I was not sure I will be able to learn all that and complete my task in the given duration. However, once I started, it all began to come so naturally. Tutorials on Unity’s official website is really good to help you with coding nuances. The good thing about Unity is it’s intuitiveness. GUI is brilliant. You have got an immense amount of animations and characters to choose from the Asset Store available on unity. To design characters of your own, I would suggest you using Blender, which in my opinion is the best out there. But you do need to give time to it. Also, some prerequisite knowledge about Object Reference Coordinates(ORC), World Reference Coordinates(WC), modeling, transformations , View Reference Coordinates and projections are required. However, you can always learn them while doing your Unity project. For any programming task which involves new things, the best thing is always to do it yourself. Initially, it involves some hit and trial, but later on, when you get familiarized with the environment, it all becomes easy. Good Luck :)

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