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What is Function Overloading in C

How is function overloading in C++?

It's all done at compile time. The C++ compiler actually modifies the function names you give it internally, so that a function likeint foo(int a, long b, char c)
internally gets a name equivalent tofunc_foo_int_long_char()
As you can see, the name is decorated depending on the exact number and types of parameters passed. So, when you call a function, it's easy for the compiler to look at the parameters you are passing, decorate the function name with them, and come up with the correct symbol. For example,int a, b; float f; char c;
foo(a,f,c) ; // compiler looks for an internal symbol called func_foo_int_float_char
foo(a,b,c) ; // compiler looks for a symbol called func_foo_int_int_char
Again, it's all done completely at compile time.

What is function overloading?

FUNCTION OVERLOADING:Function refers to a segment that groups code to perform a specific task.In C++ programming, two functions can have same name if number and/or type of arguments passed are different.These functions having different number or type (or both) of parameters are known as overloaded functions. For example:int test() { }
int test(int a) { }
float test(double a) { }
int test(int a, double b) { }
Here, all 4 functions are overloaded functions because argument(s) passed to these functions are different.Notice that, the return type of all these 4 functions are not same. Overloaded functions may or may not have different return type but it should have different argument(s).// Error code
int test(int a) { }
double test(int b){ }

The number and type of arguments passed to these two functions are same even though the return type is different. Hence, the compiler will throw error.Example : Function Overloading#include
using namespace std;

void display(int);
void display(float);
void display(int, float);

int main() {

int a = 5;
float b = 5.5;

display(a);
display(b);
display(a, b);

return 0;
}

void display(int var) {
cout << "Integer number: " << var << endl;
}

void display(float var) {
cout << "Float number: " << var << endl;
}

void display(int var1, float var2) {
cout << "Integer number: " << var1;
cout << " and float number:" << var2;
}
OutputInteger number: 5
Float number: 5.5
Integer number: 5 and float number: 5.5
For more description you can visit these links:https://hackr.io/tutorial/buckys...https://hackr.io/tutorial/learncpp

What is function overloading in c++?

Function overloading is a programming concept that allows you to define two or more functions with the same name.Its not specific to C++ even Java(method overloading),Python and some other programming languages supports the concept of Function overloading.The following are the ways to implement Function overloading in C++ :By changing number of Arguments :-In this type of function overloading we define two functions with same names but different number of parameters of the same type./* Example */
#include
using namespace std;

int aggregate(int a,int b){
return (a+b);
}

int aggregate(int a,int b,int c){
return (a+b+c);
}

int main(){
/*function calling with two parameters*/
cout< /*function calling with three parameters*/
cout< return 0;
}
2. By having different types of argument:-In this type of overloading we define two or more functions with same name and same number of parameters, but the type of parameter is different./* Example */
int aggregate(int a,int b){
return (a+b);
}

double aggregate(double a,double b){
return (a+b);
}
/* You may combine these two types of function overloading by making use of generic programming concept in C++ */Hope Helpful for You all :D

What is meant by function overloading?

function overloading is feature of Object Oriented Programming.
Using this, a method/function name in a class can be used with different parameters performing different operations. Remember, these should differ only in the arguments/parameters sent to it, not the return value.

eg: public void putValue(String str) {...} // this would take string value.
public void putValue(int intvalue) {...} // this would take the int value.
these two functions/methods are overloaded.
You can overload it with number of parameters also.
FOr the above two methods, you can add another methods like

public void putValue(int intvalue1, intvalue2){...}
public void putValue(int intvalue, String str) {...}

hope you got the idea.
for more info just search the internet with key words "method overloading".

What is the syntax of function overloading in C++?

Function Overloading is defined as the process of having two or more function with the same name, but different in parameters is known as function overloading in C++. In function overloading, the function is redefined by using either different types of arguments or a different number of arguments.Let's see the simple example of function overloading where we are changing number of arguments of add() method.Example -#include using namespace std;class Cal {public:static int add(int a,int b){return a + b;}static int add(int a, int b, int c){return a + b + c;}};int main(void) {Cal C; // class object declaration.cout<

How do I achieve function overloading in c?

Function overloading essentially means creating 2 functions of same name and different param lists.C++ grammar allows it, while C grammar does not allow.C++ compiler is capable to do that by doing what is known as function name mangling.Let us consider two C++ functionsint sum(int a, int b) { return a+b; }int sum(int a, int b, int c) { return a+b+c; }C++ Compiler actually names them differently. In simplest terms, it will look something likeint sum_i_i(int a, int b) { return a+b; }int sum_i_i_i(int a, int b, int c) { return a+b+c; }Thus, when you write a call to this overloaded function “sum”, you do write the parameters.int total = sum(x, y);orint total = sum(x, y, z);So, the actual function to be called out of the 2 is very well known at compile time. C++ Compiler just places the right mangled name based on the param list it encounters.C compiler does NOT mangle function names as the grammar of C itself prohibits the first 2 definitions to co-exist, completely nullifying any possibility for function overloading.

What are the drawbacks of function overloading.?

There are no real drawbacks so long as the overloaded functions are well planned and implemented.

It is possible to create overloaded functions that are abiquous under certain conditions...so that a call to that function does not run the correct code but a different overloaded version that you were not expecting. This can happen when the data-types are not exactly correct for example.

Overloaded functions with very similar argument lists need to be well documented and well managed to prevent bugs in your code.

Does C support function overloading?

Formally no; a function name always refers to one and the same function. You can take its address and use the resulting pointer to make all the same calls. There are ways around that:1. varargs: as you noted with printf, a function can be called with arbitrary arguments of any type and quantity as long as at least one argument is non-variadic (that first const char* here). It is one, non-overloaded, function, which takes a const char* and a binary blob, it's up to the code inside the function to use the information from the char* to interpret the blob2. generics: made popular by Type-generic math in C99, they became part of standard C in C11; a generic expression compiles to a different function call depending on the type of the argument. This is much like overloading, except it's resolved at the caller side; in the program below there are still three separate functions with three different names (cbrtf, cbrt, cbrtl), but the expression cbrt(y) makes a call to cbrtf(y).#include
#include
// note, this macro was part of tgmath.h since C99
#define cbrt(X) _Generic((X), \
long double: cbrtl, \
default: cbrt, \
float: cbrtf \
)(X)

int main(void)
{
double x = 8.0;
float y = 3.375;
printf("cbrt(8.0) = %f\n", cbrt(x)); // calls cbrt
printf("cbrtf(3.375) = %f\n", cbrt(y)); // calls cbrtf
}
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