If two songs were played at the same time, at the same volume, would the overall volume increase?
YES.Whether if you play the songs on different speakers, or through the same system, the equivalent level will be increased. However it is slightly noticeable. Equivalent level is the mean level through out all the song, not the level at 3:14, for instance.Also you need to consider that each song will have an instantaneous changing level (in other words, if you measure the actual level at a particular time, it will be most likely different than 10 secs earlier or later). Those two levels together added will give you another which could be barely above the higher level form the two songs, if levels from both songs are quite different.If you want to understand this better with a few numbers, check some exercises to add levels (in dB). dB is a logarithmic measure unit, not a decimal one; that´s why it´s not as simple.
How can I play two songs at the same time in iTunes? (e.g. a breakbeat behind another song to give it texture)
I've already tried opening two instances of iTunes - doesn't seem to be possible. I HAVE been able to open up another type of player (e.g. WinAmp) to play the backbeat, but the sound levels conflict with each other (iTunes and WinAmp get quieter) - and it's not quite as clean as just having one application (iTunes) open. I want to do this because it's often nice to add texture to an otherwise quiet song by adding a breakbeat or other song clip behind another - or simply to mash two unrelated songs together for fun (e.g. a dance track with a moody Cure song). It helps add variety to a stale playlist, especially if you haven't acquired new songs recently.
How do I master a song with clear and loud sound in FL Studio?
First of all, one should be very clear about mastering the mix. It's not a single virtual knob to deal with. It's a huge concept, require lots of experience. I think, no one till now is the king of mastering, they can't even say themselves, the same.No one can teach you, how to master.It's a self learning process. You'll develop after each and every attempt, examining the sounds with the perfect gear (it's important).Mastering the mix is an art to give the perfect space to each elements, without losing it's significant frequencies, up to the maximum volume(gain) level.In the case of FL studio, inbuilt tools like Maximus (optimize towards the required frequencies), Soundgoodizer (makes sound crispier), Wavecandy (examining the inhead audio distribution & db level) etc. are mostly used.Well, the above mentions uses the basic audio equalization. It's direct and easiest way to do. But, when it comes to channel splitting (mono/ stereo), mechanical arrangements are required, or it can be performed virtually in FL studio. For, this it's mandatory to know about “Mid-side Processing”.What is Mid/Side Processing?In FL studio, Patcher is the ultimate tool to implement Mid-Side Processing.The above arrangements, which allows you to split the optimistized mono & stereo channel passing over Stereo Shaper & then through Fruity Parametric EQ 2, which creates the balanced output.Remember : All these operations are done only in master channel.These are some of the basic theory to do so, but remember again, there is no hard & fast rule for mastering. Everyone is learning by their mistakes. Using tools (vsts/plugins) effectively is also an art. Go! train your ears.
If I play the same song at the same volume at the same speed on 2 of the same computers, perfectly in time with each other, will it be twice as loud?
As some have pointed out, there is a big difference between the energy in a sound wave and the loudness which we perceive. Twice the wave source will give you twice the energy (or the sound pressure), but it will not produce twice the loudness. In general, due to the way we measure loudness, doubling the sound source will only produce an increase in loudness of 3 dB. A strange but useful page which has some good info for multiple sources is:Loudness level gain volume perception dB factor volume conversion ratio gain level in decibels formula dB field quantity energy size power voltage damping convert to factor attenuation amplification acoustic intensity cause sound pressure effect volume factor ratio voltage gain power loss level decibel dB - sengpielaudio Sengpiel BerlinThis has significant implications for the power needed for amplification as well as the loudness of a choir with 20 singers as opposed to one!It is also useful to recognize that a 3 dB increase results in a perceived gain (or amplification) of about 1.23. Thus, doubling the source really only increases the loudness we perceive by about 23%.The loudness is also dependent upon the frequency of the sound. Thus, 3 dB at 1000Hz seems to be louder than 3 dB at 40 Hz. A good explanation and chart of this effect can be found here: What is Loudness?Finally, if you are mathematically inclined, a good intro to acoustics can be downloaded here: (this is best for those knowledgeable in physics) An Introduction to Acoustics S.W. Rienstra & A. Hirschberg Page on win.tue.nl
Do you think that a lot of queen songs sound the same?
Techno sounds? Seriously? Queen is one of the most authentic bands out there. They don't use techno sounds! You must be listening to some remixes which in my opinion suck! I don't think Freddie would have allowed them if he was still alive. Especially the ones that make him sound like a stammering idiot. No, really, Roger still plays the drums and has never used a drum machine. If you have ever seen Brian live and up close he is truly amazing. His echo effect is bar none! And don't even get me started on Freddie! He was perfection personified. John? The most melodic bass player around. True...most of the vocals you hear on any album was Freddie. He for the most part did his own harmonies, but only because he was so particular and had an uncanny way of blending each of his vocals so perfectly. Live, of course, the harmonies were done by Roger and Brian. Seriously, listen to Nickleback. Buy one song and you will never have to buy another ever again. ALL their stuff sounds a like. Take about repetitive.
Ipod Nano ........Auto Volume Leveling For Multiple Songs?
theres this thing called "sound check" Sound Check (Settings > Sound Check)—If you use the Sound Check feature in iTunes (it makes all songs play at the same volume) this lets you toggle the same feature On or Off for iPod play (Sound Check must have been activated in iTunes when you copied songs to your iPod for this iPod feature to have any effect). To activate in iTunes: To have all songs and videos always play at the same volume level, choose Edit > Preferences, click Playback, and then select Sound Check.'
How can you normalize music volumes on Android so that all songs play at the same volume level?
Aux cable is providing a best way to connect with your mobile and control the volume. You can also use car stereo’s volume controller to normalize your volume.Check out the more discussions at different Android forums:How do I normalize the volume on my Android?Loudness equalization (volume normalization) app/mod for android?Application Development for Android
How do I tune my amp to the right sound to play Smoke on the Water or other rock songs?
Smoke on the Water has a good bit of distortion so you will want the overdrive button on. Is there a way to adjust the amount of overdrive/distortion or is it just on or off? If you can adjust it you just need to play with the setting until you get close. Unfortunately there is no cook book setting that will work for all guitars and amps to get a certain tone. This question gets asked a lot and really there is just no right answer. Like I said, every guitar and amp will react differently to the same settings. What you need to do is get to know your equipment. So just a couple basic things to know. Turning the volume down on your guitar not only lower volume, it also lowers the amount of distortion. Many players use the volume to clean up their tone if they use a single channel amp. So for a distortion tone be sure your guitar volume is all the way up. I would probably start with the guitar's tone knob all the way up also and use the bridge (back) pickup. Using a neck pickup with distortion may get too muddy for rhythm. Now on to the amp. You really need to learn how each knob affects the tone, so try this. Set high and low in the very middle, on 5, at 12:00 o'clock or however you want to say it. Now play a chord, turn the high up to 10 and play the same chord again while listening to the difference. Now that you can hear what that knob does, find a setting that is pleasing to your ear. Then do the same thing with bass. This will be a learning process, but it is part of becoming a guitar player. One more thing. As you turn overdrive up you may need to turn the bass down a little. Just spend some time with your rig just working on tone and nothing else. Edit: Tony is correct about the original not having a huge amount of drive. But for a beginner trying to pound out that song you probably will want a good bit. Of course the amount of drive coming out of an amp like that isn't going to sound like a Triple Rectifier or anything.