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Why Is My Videos I Export From After Effects So Laggy

Why does Adobe After Effects play audio with distortions?

It doesn’t, unless you added a filter. Are you caching audio before playback? Have you altered the frame-rate during playback?Otherwise, check your connections, cables, drivers, et al. If all else fails after those and a reboot, you may need to uninstall and reinstall After Effects.Your other audio drivers may have been corrupted by another program (such as installing/compiling FFMPEG incorrectly).It’s difficult to troubleshoot this without access to your computer, but I hope these steps help you to isolate the issue.Good luck.

Rendering hi-res video (4K drone, 1080p DSLR) lags on my PC in Adobe Premiere. What kind of PC configuration do I need for smooth rendering?

I was having the same problem with my PC when I stepped up from shooting 1080p 60fps and started shooting 2.7k 60fps or 4k 30fps video. I was having brutal render times and blue screening my computer sometimes if I added any After Effects clips in. Premiere Pro (and any video editing) is extremely labour intensive on your computer needing a combination of things to really excel.Putting in a better video card will help with smooth playback while editing but its not as crucial when exporting/rendering the footage. Lots of RAM will help uploading things quickly and increase your workflow speed.Exporting/Rendering is all about your processor speed but its also limited by the speed/configuration of your hard drives.All that said upgrading any of those items individually will help but unfortunately its not one single upgrade that will help you when working on high-bit rate video.Since I am a full time videographer/photographer I have gone the extra mile and upgraded all of the above mentioned components and now exporting a video that used to take 1hr takes less than 5min which is worth every penny when you’re working on a deadline and you can’t essentially brick your computer for hours at a time.My current set up is a ASUS Z170-A motherboard with an i7 - 6700k processor, 32GB of ram and a GTX 1070 video card. I also have 2 SSD Hard drives (as well as 7 other large HDD Harddrives), I use the 2 SSD drives to help my video editing speed by keeping my OS on one SSD and using the second SSD as a scratch disk for all my working files, then if you store the video on a third HDD you have zero bottle necks in the system when you’re working (If you work off and export direct to the same drive you are limited by the speed of the drive uploading and downloading at the exact same time, so you’re better to split up your locations).This is one of the videos I’ve made with the above set up, total render time, less than 10min

Can a GIF get longer than its original form in After Effects?

Adding to Sandy's answer on how to work with GIF in After Effects (AE).Yes, the best way is to either work inside Photoshop or convert the GIF file into a movie format before working inside AE and render it back out as a GIF later.But back to your original question. The answer is yes. You can definitely stretch and shorten clips inside AE, at the cost of the number of frames per second, or framerate (fps). In this regard, we can treat the gif as another movie file with some native value of fps (24, 30, 60, etc.)If you shoot a movie clip at 120 fps, you can slow it down by 1/4 the speed (slo-mo) and still have the playback relatively fluid, since 120/4=30fps - standard framerate for most videos. If you shoot it at 60fps, you can slow it down by half while maintaining the same fluidity. Now, most gifs are fairly low in fps count, could be anywhere between 20–30 fps (we can make 60fps gifs now, actually). Double the duration (stretch) and you'd end up with 10–15 fps. The thing to wrap your head around is that there's the video's framerate, and then there's your software playback framerate. AE might play your clip at 30fps, but since there're only 10–15 unique picture frames within each second, the software guesses and duplicates certain frames to make up the empty space. For all intended purposes, your video would still look choppy. You can't make something out of nothing.To summarize, if you were to stretch a gif or a video. Make sure it has a healthy framerate count of somewhere in the 60s and above. Gifs don't support higher than 60fps, but other movie formats do, so it might be better to start there. The lowest you could potentially go and pass the choppiness test is around 20 fps (my personal figure). Most animations actually play at 24 fps.There are certain functions and techniques to patch the in-between frames to make the transition smoother. They can be done via Photoshop or AE, but that might get into advanced territory, so I'll digress for now.

What are the optimal settings for After Effects for fast rendering? Since I'm not rendering any 3D effects, is my GPU not going to be used?

OpenGL never realy worked in AE. you can use it in the viewport but beside that (even for that its not so viable) its not realy an option. I had always supprted GPUs in my workstation and they never realy worked well.As for MP.Leave it off, there is no huge benefit except in heavy load comps, and even than i find MP slower then leaviing it off and using SP to render the sequence/comp out. Comment: Im using HP Z800 worksation with quadros card. My system is pretty fast. From raids to ssd.If you want fast previews, put your render on Half quality and render it out to mp4.If you use mixed codec with your footage, thats more CPU usage. More frame transcoding also CPU going up.Motion blurs and high samples will slow down your comp, also footage above a needed resolution and ilustrator vector files. Everything adds up.Some effects also use GPUs for rendering but thats mostly in the viewport the rest will always render on CPU.Remember, when you press render your disk fills up the ram for CPU to coalculate top-bootom pixels in the image, frame by frame, including various intepolations and effects.Some of the other posts point to some specifics, but if you have large comps forget MP.if you have small comps forget MP. SP always performs faster. Could be wrong on a multimachine setup.

How do you make Sony Vegas work with less lag?

Choose Preview auto from the drop down list on top of the Preview box(can also try draft auto if the lagging continues). Also if you have added a lot of effects to the clips then its very difficult for it to auto render and playback at the same frame/data rate for the comp so you can use tools such as 'selective pre render'. Also nesting is also a good technique that pre renders the clips and they playback smoothly.

How do I fix the choppiness after rendering a video on Sony Vegas Pro 13?

Pay careful attention to the settings under the "Customize Template..." option for the rendering output you have selected.  Some options allow the source to adjust the frame rate from what you intend it to be.  If the source footage is not choppy to begin with, make sure that check-box is deselected.  In addition, if your footage is not exactly the same frame rate as your intended output, I strongly suggest right-clicking on the footage in the timeline and selecting Switches -> Disable Resample.  This step saves you from weird ghosting caused from frame rate mismatch as well as some rendering time.

How to make .gif files less laggy?

Its all about optimizing the GIF file -- stripping down the file size without hurting the quality. Some software does that much better than others. Also, you can experiment with the settings such as color reduction algorithm and dither algorithm. It probably will look terrible, but see what happens if you choose a 128 color palatte instead of 256. Good luck!

Can the quality of a video change or look poor while editing it?

Most professional editing programs have the ability to render previews at a lower resolution to speed up performance during editing. On export, the program uses whatever settings you specify, which in most cases would be the highest quality possible/practical. So yes, it is thoroughly common to see a low-quality version while editing, and a high quality export.If you want, you can usually change this in the program preferences.

Why does my DSLR footage play so slow and choppy when editing in cs6 premiere pro?

First off, try reducing the playback resolution from Full, to something lower. It won't affect the final output.If that doesn't help, make sure your footage is stored and/or connected to your computer via a fast interface and hard drive. If you have tons of local storage on your main drive, you might try copying the files there if you're still having problems. Just make sure to relink your clips at the new location.Close unnecessary programs to free up ram.Another thing that might help is to Render your work area before playback.In some odd instances, I've had to delete my render files and re-render to fix some small glitches in playback, like a snippet of transition getting funky.There are probably some preference settings in Premiere that might help as well. Not sure if video card performance has anything to do with render and playback.Hope this helps. (I'm not a Premiere expert).

What are the rules for deciding what frame rate to go with when editing/producing a video in Premiere or After Effects?

This has the most to do with what type of project you are creating, and where your final product will be played.The film standard is 24 Frames Per Second, but on most media broadcasting sites, like YouTube, 30 is fine, and 60 is for gameplay mostly.Keep in mind what your source material was shot at, because when upsampling the frame rate, some undesirable visual augmentations and stuttering may occur.You should also know that at lower frame rates, you can export at lower bit rates which can help encoding and the rate/ability of the export process, to help on processing if your computer is less capable, or you are running on a strict schedule. There is also a drop frame option that after every cycle of frames per second, one frame will be duplicated, which can help to sort of compress the export with minimal frame stutter.Exports at certain frame rates can also achieve certain effects in stylization and aesthetic, but that is something for you to experiment with.In general there aren't explicit rules, as with most artistic mediums, but I hope this helps you in starting to think of what you’re aiming for — technically.

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